Active Actor

© 2018 - 2021 ~Adreos
Posted: Jun 29, 2018 2:11 AM
Last Edit: Jun 29, 2018 2:12 AM
Active Actor
This simple plugin assigns the ID of the last actor, or enemy, to perform an action in a battle to a control variable.

How to Use
Simply place the plugin in the plugins folder and set the parameters to the IDs of the control variables you wish to use.

Exmples of Use
The primary use of this plugin is to enable common events triggered by skills to target specific actors/enemies.
Q: Where are the Control Variable IDs?
A: Whenever you use select which control variable to use a pop up window appears
that lets you both select the variable and rename it. The 4 digit number to the
left of the names are the Control Variable IDs. Leading zeros are not required (Ex: 0007 can be input as 7)

Q: How do I disable setting variables for actors or enemies?
A: Actors and enemies can be assigned different values. Set one to 0 to disable the global variable.

Q: Can I use the global variable outside of battle?
A: Yes you can. But the next time battle starts the control variables will be automatically set by the plugin again.
Views: 905
Category: Scripts
Tags: #Controls

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