Posted: Jun 29, 2018 3:57 AM
Last Edit: Jun 29, 2018 3:57 AM
Death Detection Turret
Seen prominatly in my Anti Turret map series. These turrets have a built in sensor to detect when they die. They may be used to replace turrets in maps exported from the Portal 2 Puzzle Maker.

To use: Load the instance into hammer and give it a Fix Up name.

Parameters
$indicatorname - Name of indicator light to turn on when turret dies. Must start with a @
$range - Range of turret vision. Leave blank for default of 1024

Outputs
relay_destoryed;OnTrigger - This is the output the instance creates when the turret is destoryed. Connect to any instance or entity in hammer though usually requires instances to be named starting with @
turret:OnPhysGunPickup - Outputs when the player picks up the turret

Inputs
See Valve Developer Community for normal turret inputs

IMPORTANT - When killing the turret, such as with toxic pits, using !activator targeting, send !activator FireUser4 to trigget death detection before turret is Killed. Just killing the turret will not detect death.
Views: 863
Category: Instances
Tags: #Turrets

You have no permission to comment.
View All